Sakashima of a Thousand Faces
Sakashima of a Thousand Faces
Sakashima of a Thousand Faces
Commander Legends · #561

Sakashima of a Thousand Faces

Mythique Anglais Jason A. Engle Collector
TypeLegendary Creature — Human Rogue
Couleurs
Identité couleur
Mana
Valeur4.00
Force / Endurance3 / 1
Texte impriméYou may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
Capacités
Partenariat

LégalitésVue rapide par format.
StandardFutureHistoricTimelessGladiatorPioneerModernLegacyPauperVintagePennyCommanderOathbreakerStandardbrawlBrawlAlchemyPaupercommanderDuelOldschoolPremodernPredhTlr
Combos & Mises en relationCombos structurés, cartes nécessaires, résultats et liens détectés.
Combos structurés97
Lonis, Genetics Expert + Krark-Clan Ironworks + Sakashima of a Thousand Faces3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : You may optionally target any other creature using one of the triggers to put infinite +1/+1 counters on that creature.
Once you have infinite mana, you may instead sacrifice the Clues to their own abilities

Voir la source
Dragonhawk, Fate's Tempest + Rite of Replication + Sakashima of a Thousand Faces3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : Assuming you control no other creatures with power 4 or greater, this combo can deal up to 60 damage to each opponent. This is reduced by 2 for each card you play that is exiled. For every additional creature you control with power 4 or greater, this combo deals up to an additional 10 damage per creature to each opponent.

Voir la source
Magistrate's Scepter + Mirage Mirror + Sakashima of a Thousand Faces3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : If the creature(s) tapped has power 4 or greater, you may be able to bypass causing Mirage Mirror to become a copy of the Spacecraft. This can be done as long as Mirage Mirror has six or more charge counters on it before starting step 3.

Voir la source
Dragonhawk, Fate's Tempest + Orthion, Hero of Lavabrink + Sakashima of a Thousand Faces3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : Assuming you control no other creatures with power 4 or greater, this combo can deal up to 60 damage to each opponent. This is reduced by 2 for each card you play that is exiled. For every additional creature you control with power 4 or greater, this combo deals up to an additional 10 damage per creature to each opponent.

Voir la source
Notes et règles informationsNotes et rulings officiels récupérés depuis Scryfall.
1

The "legend rule" is the rule that states that if a player controls two or more legendary permanents with the same name, that player chooses one of them, and the rest are put into their owners' graveyards. (704.5j at the time of this document's creation for those of you scoring at home.)

2

If the chosen creature has in its mana cost, X is considered to be 0.

3

If Sakashima somehow enters the battlefield at the same time as another creature, it can't become a copy of that creature. You may choose only a creature that's already on the battlefield.

4

Any enters-the-battlefield abilities of the copied creature will trigger when Sakashima enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the chosen creature will also work.

5

If you control more than one legendary permanent with the same name and the "legend rule" begins applying again (perhaps because Sakashima of a Thousand Faces leaves the battlefield), you'll immediately have to comply with the rule and put all but one of those permanents into the graveyard.

6

If Sakashima is your commander, it remains your commander even if it's copying another creature. If Sakashima is not your commander, it remains not your commander even if it's copying your commander.

7

If the chosen creature is a token, Sakashima copies the original characteristics of that token as stated by the effect that put that token onto the battlefield. Sakashima doesn't become a token in this case.

8

If the chosen creature is copying something else, then Sakashima enters the battlefield as whatever the chosen creature copied.

9

Sakashima of a Thousand Faces copies exactly what was printed on the original creature (unless that creature is copying something else or is a token; see below), except that it also has Sakashima's other abilities. It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on. Most notably, if it copies a creature that's not normally a creature, it won't be a creature.

10

While the "legend rule" doesn't apply to permanents you control, you can control any number of legendary permanents with the same name and none of them will be put into the graveyard.

11

If another creature becomes a copy of Sakashima, that creature also has Sakashima's other abilities.

RéimpressionsÉditions retrouvées via Scryfall puis reliées à la base TCGEM.