Blasting Station
Blasting Station
Blasting Station
5ème Aube · #107

Blasting Station

Peu commune Anglais Stephen Tappin
TypeArtifact
Couleurs
Identité couleur
Mana
Valeur3.00
Texte imprimé , Sacrifice a creature: This artifact deals 1 damage to any target.
Whenever a creature enters, you may untap this artifact.

LégalitésVue rapide par format.
StandardFutureHistoricTimelessGladiatorPioneerModernLegacyPauperVintagePennyCommanderOathbreakerStandardbrawlBrawlAlchemyPaupercommanderDuelOldschoolPremodernPredhTlr
Combos & Mises en relationCombos structurés, cartes nécessaires, résultats et liens détectés.
Combos structurés346
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Mikaeus, the Unhallowed + Blasting Station3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : If the creature being used starts with a +1/+1 counter on it, then you may start the combo from step 4 instead.

Voir la source
Vizier of Remedies + Woodfall Primus + Blasting Station3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : If you want the combo to truly be infinite, target the same permanent each loop with Woodfall Primus's ability, then repeat the loop without resolving the trigger. Afterwards, resolve all triggers, destroying only one permanent. This loop can also be used as a lock and executed whenever an opponent controls a noncreature permanent

Voir la source
Mikaeus, the Unhallowed + Blasting Station + Woodfall Primus3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : If you want the combo to truly be infinite, target the same permanent each loop with Woodfall Primus's ability, then repeat the loop without resolving the trigger. Afterwards, resolve all triggers, destroying only one permanent. This loop can also be used as a lock and executed whenever an opponent controls a noncreature permanent

Voir la source
Blasting Station + Woodfall Primus + Thran Vigil3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : If you want the combo to truly be infinite, target the same permanent each loop with Woodfall Primus's ability, then repeat the loop without resolving the trigger. Afterwards, resolve all triggers, destroying only one permanent. This loop can also be used as a lock and executed whenever an opponent controls a noncreature permanent

Voir la source
Blasting Station + Woodfall Primus + Hardened Academic3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : If you want the combo to truly be infinite, target the same permanent each loop with Woodfall Primus's ability, then repeat the loop without resolving the trigger. Afterwards, resolve all triggers, destroying only one permanent. This loop can also be used as a lock and executed whenever an opponent controls a noncreature permanent

Voir la source
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Blasting Station + Witch-king, Sky Scourge3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : If Witch-king starts with a +1/+1 counter on it, then you may start the combo from step 4 instead.

Voir la source
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Blasting Station + Hancock, Ghoulish Mayor3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : If Hancock starts with a +1/+1 counter on it, then you may start the combo from step 5 instead.

Voir la source
Notes et règles informationsNotes et rulings officiels récupérés depuis Scryfall.
Aucune note ou règle complémentaire disponible pour cette carte.
RéimpressionsÉditions retrouvées via Scryfall puis reliées à la base TCGEM.