Ajani's Presence
Ajani's Presence
Ajani's Presence
Incursion dans Nyx · #2

Ajani's Presence

Commune Anglais Raymond Swanland
TypeInstant
Couleurs
Identité couleur
Mana
Valeur1.00
Texte impriméStrive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

LégalitésVue rapide par format.
StandardFutureHistoricTimelessGladiatorPioneerModernLegacyPauperVintagePennyCommanderOathbreakerStandardbrawlBrawlAlchemyPaupercommanderDuelOldschoolPremodernPredhTlr
Combos & Mises en relationCombos structurés, cartes nécessaires, résultats et liens détectés.
Combos structurés7
Toralf, God of Fury // Toralf's Hammer + Ajani's Presence + Furnace of Rath3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : An example of the pre-requisite: If you give two creatures an opponent controls with toughness 2 and 3 indestructible, you would need to start the loop by dealing 4 noncombat damage to the creature with toughness equal to 2. This will deal 2 excess damage, which will be amplified to 4, thus dealing excess damage to the second creature and continuing the loop. It is recommended to start by giving the two smallest creatures possible indestructible and to target the smaller of the two creatures first.

Voir la source
Toralf, God of Fury // Toralf's Hammer + Ajani's Presence + Gratuitous Violence3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : An example of the pre-requisite: If you give two creatures an opponent controls with toughness 2 and 3 indestructible, you would need to start the loop by dealing 4 noncombat damage to the creature with toughness equal to 2. This will deal 2 excess damage, which will be amplified to 4, thus dealing excess damage to the second creature and continuing the loop. It is recommended to start by giving the two smallest creatures possible indestructible and to target the smaller of the two creatures first.

Voir la source
Toralf, God of Fury // Toralf's Hammer + Ajani's Presence + Neriv, Heart of the Storm3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : An example of the pre-requisite: If you give two creatures an opponent controls with toughness 2 and 3 indestructible, you would need to start the loop by dealing 4 noncombat damage to the creature with toughness equal to 2. This will deal 2 excess damage, which will be amplified to 4, thus dealing excess damage to the second creature and continuing the loop. It is recommended to start by giving the two smallest creatures possible indestructible and to target the smaller of the two creatures first.

Voir la source
Toralf, God of Fury // Toralf's Hammer + Ajani's Presence + Angrath's Marauders3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : An example of the pre-requisite: If you give two creatures an opponent controls with toughness 2 and 3 indestructible, you would need to start the loop by dealing 4 noncombat damage to the creature with toughness equal to 2. This will deal 2 excess damage, which will be amplified to 4, thus dealing excess damage to the second creature and continuing the loop. It is recommended to start by giving the two smallest creatures possible indestructible and to target the smaller of the two creatures first.

Voir la source
Notes et règles informationsNotes et rulings officiels récupérés depuis Scryfall.
1

You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.

2

The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.

3

If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.

4

If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

5

If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.

RéimpressionsÉditions retrouvées via Scryfall puis reliées à la base TCGEM.