Brago, King Eternal
Brago, King Eternal
Brago, King Eternal
Conspiracy · #41

Brago, King Eternal

Rare Anglais Karla Ortiz
TypeLegendary Creature — Spirit Noble
Couleurs
Identité couleur
Mana
Valeur4.00
Force / Endurance2 / 4
Texte impriméFlying
Whenever Brago deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
Capacités
Vol
Autres langues

LégalitésVue rapide par format.
StandardFutureHistoricTimelessGladiatorPioneerModernLegacyPauperVintagePennyCommanderOathbreakerStandardbrawlBrawlAlchemyPaupercommanderDuelOldschoolPremodernPredhTlr
Combos & Mises en relationCombos structurés, cartes nécessaires, résultats et liens détectés.
Combos structurés19
Sanar, Unfinished Genius // Wild Idea + Beacon of Tomorrows + Brago, King Eternal3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : If Beacon of Tomorrows is in your hand to start, you can skip step 1 the first iteration and save during that iteration. If Sanar starts with summoning sickness, you need an additional the first iteration.

Voir la source
Sanar, Unfinished Genius // Wild Idea + Nexus of Fate + Brago, King Eternal3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : If Nexus of Fate is in your hand to start, you can skip step 1 the first iteration and save during that iteration. If Sanar starts with summoning sickness, you need an additional the first iteration.

Voir la source
Notes et règles informationsNotes et rulings officiels récupérés depuis Scryfall.
1

Brago's last ability exiles and returns all the targets during the combat damage step, after combat damage is dealt. You can't target any creature that didn't survive combat.

2

You may exile and return Brago using its own ability.

3

If you exile an Aura with Brago's last ability, the Aura's owner chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. The Aura can't enter the battlefield enchanting a permanent that enters the battlefield at the same time. If the Aura can't legally be attached to anything, it remains exiled.

RéimpressionsÉditions retrouvées via Scryfall puis reliées à la base TCGEM.