Vampire Charmseeker
Vampire Charmseeker
Vampire Charmseeker
Battlebond · #78

Vampire Charmseeker

Peu commune Anglais Manuel Castañón
TypeCreature — Vampire Wizard
Couleurs
Identité couleur
Mana
Valeur8.00
Force / Endurance3 / 4
Texte impriméAssist (Another player can pay up to of this spell's cost.)
Flying
When this creature enters, return target instant, sorcery, or creature card from a graveyard to its owner's hand.
Capacités
AssistVol

LégalitésVue rapide par format.
StandardFutureHistoricTimelessGladiatorPioneerModernLegacyPauperVintagePennyCommanderOathbreakerStandardbrawlBrawlAlchemyPaupercommanderDuelOldschoolPremodernPredhTlr
Combos & Mises en relationCombos structurés, cartes nécessaires, résultats et liens détectés.
Combos structurés25
Saheeli's Artistry + Vampire Charmseeker + Palinchron3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : If the seven lands can tap to produce or more, this combo will net infinite mana. So long as you produce an extra each loop, you can eventually stop copying Palinchron and copy other creature(s) or artifact(s) instead. You can also create two copies of Vampire Charmseeker instead to return other applicable cards to your hand.

Voir la source
Saheeli's Artistry + Vampire Charmseeker + Great Whale3 cartes au total
SPELLBOOK3 cartes au totalScore 83

Pré-requis : If the seven lands can tap to produce or more, this combo will net infinite mana. So long as you produce an extra each loop, you can eventually stop copying Great Whale and copy other creature(s) or artifact(s) instead. You can also create two copies of Vampire Charmseeker instead to return other applicable cards to your hand.

Voir la source
Notes et règles informationsNotes et rulings officiels récupérés depuis Scryfall.
1

You may reveal a card with assist and discuss how to pay for it before you begin to cast the spell. Targets are chosen for that spell before you choose another player to help you pay for it and before that player has committed any mana to doing so.

2

Only the generic mana portion of a spell’s cost can be paid with assist. Any colored mana costs must be paid by the spell’s controller, even if the assisting player paid mana of that color.

3

If an effect allows a player to cast a spell spending mana “as though it were mana of any color” or “of any type,” that player must still pay for the colored mana in that spell’s total cost. That cost doesn’t become generic.

4

Assist allows another player to pay for any amount of generic mana. If an effect changes the cost of the spell, the amount that player may pay will be more or less than the amount in the spell’s reminder text.

RéimpressionsÉditions retrouvées via Scryfall puis reliées à la base TCGEM.