An Aura with enchant opponent can't be attached to a permanent.
Discorde · #30
Psychic Possession
Rare
Anglais
Mark Tedin
TypeEnchantment — Aura
Texte impriméEnchant opponent
Skip your draw step.
Whenever enchanted opponent draws a card, you may draw a card.
Skip your draw step.
Whenever enchanted opponent draws a card, you may draw a card.
Capacités
Enchant
LégalitésVue rapide par format.
StandardFutureHistoricTimelessGladiatorPioneerModernLegacyPauperVintagePennyCommanderOathbreakerStandardbrawlBrawlAlchemyPaupercommanderDuelOldschoolPremodernPredhTlr
Combos & Mises en relationCombos structurés, cartes nécessaires, résultats et liens détectés.
Aucune relation complémentaire disponible pour cette carte.
Notes et règles informationsNotes et rulings officiels récupérés depuis Scryfall.
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Enchanting an opponent works very much like enchanting a permanent. The Aura spell targets the opponent. When it resolves, it enters "attached" to that player. Once it's on the battlefield, it no longer targets that player.
3
Psychic Possession's controller, not the enchanted player, skips their draw step.
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If Psychic Possession's controller ever happens to be the player it's enchanting, Psychic Possession will be put into its owner's graveyard as a state-based action.
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In a multiplayer game, if the enchanted opponent leaves the game, Psychic Possession will be put into its owner's graveyard as a state-based action. If Psychic Possession's owner leaves the game, Psychic Possession immediately leaves the game; this is not a state-based action.
RéimpressionsÉditions retrouvées via Scryfall puis reliées à la base TCGEM.
Français
English
