MJ, Rising Star
MJ, Rising Star
MJ, Rising Star
Marvel's Spider-Man Eternal · #3

MJ, Rising Star

Peu commune Anglais Bachzim
TypeLegendary Creature — Human Performer
Couleurs
Identité couleur
Mana
Valeur3.00
Force / Endurance2 / 3
Texte impriméVigilance (Attacking doesn't cause this creature to tap.)
Whenever you gain life, put a +1/+1 counter on MJ.
Capacités
Vigilance

LégalitésVue rapide par format.
StandardFutureHistoricTimelessGladiatorPioneerModernLegacyPauperVintagePennyCommanderOathbreakerStandardbrawlBrawlAlchemyPaupercommanderDuelOldschoolPremodernPredhTlr
Combos & Mises en relationCombos structurés, cartes nécessaires, résultats et liens détectés.
Combos structurés3
Notes et règles informationsNotes et rulings officiels récupérés depuis Scryfall.
1

If MJ, Rising Star is dealt lethal damage at the same time that you gain life, she won't receive a counter from her ability in time to save her.

2

The ability of MJ, Rising Star triggers just once for each life-gaining event, regardless of how much life is gained.

3

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, MJ, Rising Star's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

4

If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and MJ, Rising Star's ability triggers only once.

5

In a Two-Headed Giant game, life gained by your teammate won't cause MJ, Rising Star's ability to trigger, even though it caused your team's life total to increase.

RéimpressionsÉditions retrouvées via Scryfall puis reliées à la base TCGEM.