Sword of the Meek
Sword of the Meek
Sword of the Meek
La Guerre Fratricide Artefacts Retro · #122

Sword of the Meek

Rare Anglais Franz Vohwinkel
TypeArtifact — Equipment
Couleurs
Identité couleur
Mana
Valeur2.00
Texte impriméEquipped creature gets +1/+2.
Equip
Whenever a 1/1 creature you control enters, you may return this card from your graveyard to the battlefield, then attach it to that creature.
Capacités
Equip
Autres langues

LégalitésVue rapide par format.
StandardFutureHistoricTimelessGladiatorPioneerModernLegacyPauperVintagePennyCommanderOathbreakerStandardbrawlBrawlAlchemyPaupercommanderDuelOldschoolPremodernPredhTlr
Combos & Mises en relationCombos structurés, cartes nécessaires, résultats et liens détectés.
Combos structurés17
Notes et règles informationsNotes et rulings officiels récupérés depuis Scryfall.
1

If a creature is entering the battlefield under your control, consider static abilities to determine whether its power and toughness are both 1. Spells, activated abilities, and triggered abilities can't be used to raise or lower the creature's power and toughness in time to have the last ability trigger or to stop it from triggering.

2

Once the last ability has triggered, changing the power or toughness of the creature won't stop you from returning Sword of the Meek and attaching it to the creature.

3

Any creature can be equipped with Sword of the Meek, not just 1/1 creatures.

4

If Sword of the Meek can't be attached to the creature that caused its last ability to trigger, most likely because that creature has left the battlefield, Sword of the Meek returns to the battlefield and remains unattached.

5

Sword of the Meek's last ability triggers only if it's in your graveyard immediately after the 1/1 creature enters the battlefield.

RéimpressionsÉditions retrouvées via Scryfall puis reliées à la base TCGEM.