Scavenger's Talent
Scavenger's Talent
Scavenger's Talent
Bloomburrow Promos · #111

Scavenger's Talent

Rare Anglais Chris Seaman
TypeEnchantment — Class
Couleurs
Identité couleur
Mana
Valeur1.00
Texte imprimé(Gain the next level as a sorcery to add its ability.)
Whenever one or more creatures you control die, create a Food token. This ability triggers only once each turn.
: Level 2
Whenever you sacrifice a permanent, target player mills two cards.
: Level 3
At the beginning of your end step, you may sacrifice three other nonland permanents. If you do, return a creature card from your graveyard to the battlefield with a finality counter on it.

LégalitésVue rapide par format.
StandardFutureHistoricTimelessGladiatorPioneerModernLegacyPauperVintagePennyCommanderOathbreakerStandardbrawlBrawlAlchemyPaupercommanderDuelOldschoolPremodernPredhTlr
Combos & Mises en relationCombos structurés, cartes nécessaires, résultats et liens détectés.
Jetons associés1
Food
FoodToken Artifact — Food
SCRYFALLRelation sortantetokenScore 1
Notes et règles informationsNotes et rulings officiels récupérés depuis Scryfall.
1

Food is an artifact type. Even though it appears on some creatures, it's never a creature type.

2

You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.

3

Whatever you do, don't eat the delicious cards.

4

If you sacrifice a permanent as part of casting a spell or activating an ability, Scavenger's Talent's level 2 class ability will resolve before that spell or ability.

5

There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.

6

You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

7

Gaining a level is a normal activated ability. It uses the stack and can be responded to.

8

Gaining a level won't remove abilities that a Class had at a previous level.

9

Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

10

Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

11

The creature card you return from your graveyard with Scavenger's Talent's level 3 class ability may be one of the nonland permanents you sacrificed.

12

Scavenger's Talent's level 2 class ability will trigger when you sacrifice it. If you sacrifice other permanents at the same time, it triggers for them as well.

RéimpressionsÉditions retrouvées via Scryfall puis reliées à la base TCGEM.