Magister sphinx
Magister sphinx
Magister sphinx
Conflux · #116

Magister sphinx

Rare Français Steven Belledin
TypeArtifact Creature — Sphinx
Couleurs
Identité couleur
Mana
Valeur7.00
Force / Endurance5 / 5
Texte impriméVol
Quand le Magister sphinx arrive en jeu, le total de points de vie du joueur ciblé devient 10.
Capacités
Vol
Autres langues

LégalitésVue rapide par format.
StandardFutureHistoricTimelessGladiatorPioneerModernLegacyPauperVintagePennyCommanderOathbreakerStandardbrawlBrawlAlchemyPaupercommanderDuelOldschoolPremodernPredhTlr
Combos & Mises en relationCombos structurés, cartes nécessaires, résultats et liens détectés.
Combos structurés3
Notes et règles informationsNotes et rulings officiels récupérés depuis Scryfall.
1

In a Two-Headed Giant game, this ability basically causes the team's life total to become 10, but only the targeted player is considered to have actually gained or lost life.

2

This ability is not optional.

3

For a player's life total to become 10, what actually happens is that the player gains or loses the appropriate amount of life. For example, if the targeted player's life total is 4 when this ability resolves, it will cause that player to gain 6 life; alternately, if the targeted player's life total is 17 when this ability resolves, it will cause that player to lose 7 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.

RéimpressionsÉditions retrouvées via Scryfall puis reliées à la base TCGEM.