Pithing Needle
Pithing Needle
Pithing Needle
10ème édition · #338

Pithing Needle

Rare Anglais Pete Venters
TypeArtifact
Couleurs
Identité couleur
Mana
Valeur1.00
Texte impriméAs this artifact enters, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

LégalitésVue rapide par format.
StandardFutureHistoricTimelessGladiatorPioneerModernLegacyPauperVintagePennyCommanderOathbreakerStandardbrawlBrawlAlchemyPaupercommanderDuelOldschoolPremodernPredhTlr
Combos & Mises en relationCombos structurés, cartes nécessaires, résultats et liens détectés.
Combos structurés1
Notes et règles informationsNotes et rulings officiels récupérés depuis Scryfall.
1

Activated abilities include a colon and are written in the form "[cost]: [effect]." Triggered abilities and static abilities of the named card work normally.

2

Once Pithing Needle has left the battlefield, activated abilities of sources with the chosen name can be activated again.

3

Pithing Needle affects cards regardless of what zone they're in. This includes cards in hand, cards in the graveyard, and exiled cards. For example, a player can't cycle Eternal Dragon or return an Eternal Dragon from their graveyard to hand if Pithing Needle naming Eternal Dragon is on the battlefield.

4

You can name any card, even if that card doesn't normally have an activated ability. You can't name a token unless that token has the same name as a card.

5

If you name a card that has both a mana ability and another activated ability, the mana ability can be activated but the other ability can't be activated.

RéimpressionsÉditions retrouvées via Scryfall puis reliées à la base TCGEM.