Mizzix de l'Izmagnus
Mizzix de l'Izmagnus
Mizzix de l'Izmagnus
Double Masters 2022 · #527

Mizzix de l'Izmagnus

Mythique Français Cliff Childs Collector
TypeLegendary Creature — Goblin Wizard
Couleurs
Identité couleur
Mana
Valeur4.00
Force / Endurance2 / 2
Texte impriméÀ chaque fois que vous lancez un sort d'éphémère ou de rituel avec une valeur de mana supérieure au nombre de marqueurs « expérience » que vous avez, vous gagnez un marqueur « expérience ».
Les sorts d'éphémère et de rituel que vous lancez coûtent de moins à lancer pour chaque marqueur « expérience » que vous avez.
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LégalitésVue rapide par format.
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Combos & Mises en relationCombos structurés, cartes nécessaires, résultats et liens détectés.
Combos structurés1
Notes et règles informationsNotes et rulings officiels récupérés depuis Scryfall.
1

You finish casting a spell, including paying its costs, before Mizzix's first ability triggers. The ability that gives you the experience counter will resolve before the spell that caused it to trigger.

2

Mizzix's last ability doesn't change the mana cost or mana value of any spell. It changes only the total cost you pay.

3

Mizzix's last ability can't reduce the amount of colored mana you pay for a spell. It reduces only the generic component of that cost.

4

If there are additional costs to cast a spell, or if the cost to cast a spell is increased by an effect (such as the one created by Thalia, Guardian of Thraben's ability), apply those increases before applying cost reductions.

5

The cost reduction can apply to alternative costs such as flashback costs.

6

If an instant or sorcery spell you cast has in its mana cost, you choose the value of X before calculating the spell's total cost. For example, if that spell's mana cost is and you have one experience counter, you could choose 5 as the value of X and pay to cast the spell.

7

Experience counters are the second kind of counters a player can have, joining poison.

8

All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.

9

Each game pack includes a card labeled "Experience" with the suggestion "Place your experience counters here." This card isn't required for play. It's simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.

RéimpressionsÉditions retrouvées via Scryfall puis reliées à la base TCGEM.